🚧 Work In Progress — Not Released Yet! 🚧
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🌿 MeadowHeim

A Nomadic Combat Survival Mod Pack — v0.3.0 · Work in Progress

MeadowHeim is a total conversion mod pack for Valheim that transforms the game into a nomadic, combat-driven survival experience. The entire world is Meadows, but 7 invisible rings radiating from the center determine which biome’s mobs, loot, weather, and vegetation you encounter. There is no mining, no gear crafting, and no fixed home base — everything comes from combat.

⚔️ Gear drops from mobs only
🔄 Recycle gear into materials
🚫 No mining, no ore
🚫 No portals
🏕️ Rack of Respawn (placeable respawn)
🐉 Boss allies after defeating them
🏆 Trophy = boss power
💥 2× mob density
⭐ Star-level loot rarity

🌍 The Ring System

The world is divided into 7 concentric rings around the world center. Every ring still looks like Meadows, but each exposes a different biome’s content. The further out you go, the harder it gets.

Ring 1
Ring 2
Ring 3
Ring 4
Ring 5
Ring 6
Ring 7
Ring Distance Biome Content Weather
Ring 1 0–1500m Meadows — Boars, Necks, Greylings Calm, sunny
Ring 2 1500–3000m Black Forest — Greydwarves, Skeletons, Trolls Occasional fog
Ring 3 3000–4500m Swamp — Draugr, Blobs, Wraiths Rain, dark skies
Ring 4 4500–6000m Mountain — Wolves, Drakes, Stone Golems Snow, blizzards
Ring 5 6000–7500m Plains — Fulings, Deathsquitos, Lox Harsh winds
Ring 6 7500–9000m Mistlands — Seekers, Gjall, Ticks Dense mist
Ring 7 9000m+ Ashlands — Charred, Morgen, Voltures Ash storms

⚔️ How Progression Works

Forget mining and crafting. In MeadowHeim, your gear progression comes entirely from combat:

🗡️ Loot-Only Gear

Weapons, armor, tools, and shields drop from mobs. Each ring drops gear appropriate to its biome. Starred mobs (⭐/⭐⭐) drop higher rarity loot — Magic, Rare, Epic, and Legendary via EpicLoot.

🔄 Recycle to Build

Need materials? Recycle looted gear at a workbench. A bronze sword becomes bronze bars. This is how you get building materials — there is no mining.

🏕️ Rack of Respawn

A placeable respawn point you can craft and set anywhere. Move it as you push further out. No permanent base required.

🚫 No Portals

Portals are completely removed. You walk, you run, you fight your way forward. Every meter is earned.

🎒 Inventory Expansion

Spend Soul Shards to expand your inventory. Each purchase adds a full row of 8 slots, with each row costing incrementally more shards. More loot means more room needed.

Instant Loot Drop

Mobs drop their loot the moment they die — no waiting around. Keep moving, keep fighting, keep looting.

⚔️ Dual Wield

Equip two one-handed weapons at once for twice the fun. Dual-wielding has its own skill that improves your off-hand damage as you level it up.

🐉 The Boss System

Bosses work completely differently in MeadowHeim:

Soul Shard
Soul Shards → Boss Summoning Spells

Mobs drop Soul Shards. Collect them and craft a Boss Summoning Spell at a workbench. The spell is a hotbar consumable — use it anywhere to summon the boss. No altars needed.

Boss Summoning Spells
Eikthyr Spell
Eikthyr
Elder Spell
Elder
Bonemass Spell
Bonemass
Moder Spell
Moder
Yagluth Spell
Yagluth
Queen Spell
Queen
Fader Spell
Fader
🤝 Defeated Bosses Become Allies

The first time you summon a boss, it’s hostile. After defeating it, every future summon spawns that boss as a friendly ally that follows you at 20m distance and fights any hostile mobs. Allies have a 5-minute lifespan with a visible countdown timer.

🏆 Trophies = Power Selector 🚧 Under Construction

Boss trophies are reusable power selectors. Use a trophy from your hotbar to activate that boss’s guardian power. Switch anytime by using a different trophy. The trophy stays in your inventory.

📊 Custom Boss HUD

MeadowHeim replaces the vanilla boss health bar with a stacked panel that supports multiple simultaneous bosses:

🔔 Discovery Toasts

Since you can’t craft weapons or armor, vanilla “New recipe discovered!” toasts for those items are suppressed. Instead, when you loot a piece of gear from a mob for the first time, you’ll see a custom “New item found!” toast with the item’s icon.

💥 Double Mob Density

Mob spawns across all rings are doubled. Spawn intervals are halved and maximum spawned counts are doubled. This means more combat, more loot, and a world that feels alive and dangerous.

📦 Mods in the Pack

MeadowHeim runs on the Meadowheim Thunderstore profile. Here are the mods:

The MeadowHeim custom mod is the heart of the pack — it handles ring-based world generation, loot tables, boss allies, Soul Shards, mob density, and most of the gameplay changes you see on stream.

⚠️ Important: This is a modded experience. All players joining the session need the same Thunderstore profile installed. Use Thunderstore Mod Manager to sync profiles easily.

📋 Quick Reference

What How
Get weapons & armor Kill mobs — they drop gear
Get building materials Recycle looted gear at a workbench
Set spawn point Craft & place a Rack of Respawn
Summon a boss Craft Boss Summoning Spell from Soul Shards → use from hotbar
Get boss ally Defeat a boss, then summon again
Activate boss power Use the boss trophy from your hotbar
Progress to next ring Walk further from world center

Got questions? Drop by the stream and ask. See you in the meadows. 🌿